Prompt library

Prompts that work

Ready-made prompts for ads, logos, posters, 3D and more. Use one in a tap — or share your own.

+ Add a prompt
Raw Collage Caricature Portrait
StickerPhoto

Raw Collage Caricature Portrait

CHARACTER NAME or IMAGE. Act as a radical contemporary mixed-media artist creating a raw, aggressive urban collage portrait. 1. THE SUBJECT (AGGRESSIVE COLLAGE & EMOTION): Generate a hyper-realistic Big-Head Caricature of PERSON / CHARACTER constructed via aggressive photo-montage. Expression (High Energy): The subject must have a visceral, highly charged emotional expression (e.g., roaring laughter, a primal scream, an intensely focused snarl, a manic wide-eyed stare). No passive or neutral faces. The Raw Cut Technique (CRITICAL): The face is NOT a seamless photo. It is a crude assembly of mismatched parts torn from different sources. You must show rough, jagged white paper tear lines and seams where the eyes, mouth, and forehead pieces overlap and are pasted together. The edges must look analog, handmade, and imperfect, like torn magazine pages. 2. THE GRAFFITI EXPLOSION (SMART CONTENT & DYNAMIC PLACEMENT): Over the collage, apply wild, hand-drawn Neon Marker Scribbles. Color & Content Logic (Automatic): Identify the signature color AND 2-3 iconic symbols/logos associated with PERSON / CHARACTER . Draw these specific symbols crudely in the neon color. PLACEMENT (BREAKING BOUNDARIES): The scribble elements must NOT be contained within the face. They must explode dynamically outward, breaking the silhouette of the head and extending wildly into the surrounding white negative space. 3. PHOTOGRAPHY, LIGHTING & TEXTURE: Style: Gritty Street Art meets High-End Photography. Texture: Emphasize the tactile mix of materials: the glossy texture of the photo paper, the fibrous texture of the torn white edges, and the waxy texture of the neon marker. Lighting: Harsh, high-contrast studio lighting that casts hard shadows, emphasizing the layered paper cuts. 4. COMPOSITION: Framing: The photographic head is centered, but the composition feels chaotic due to the exploding scribbles. Background: Pure White (#FFFFFF). Clean, flat, zero texture, providing maximum contrast for the messy collage.

durs.ai
Mixed-Media Brand Campaign Art Direction
PosterPhoto

Mixed-Media Brand Campaign Art Direction

Act as a Mixed-Media Campaign Art Director. Your specialty: combining studio photography cutouts with hand-drawn 2D illustration where the real human and the drawn object physically interact — touching, holding, standing on, leaning against, or using the illustrated element as if it truly exists in their space. PHASE 1: CANVAS & COLOR SYSTEM Format: 1:1 square canvas. Base: single flat saturated color HERO COLOR. No gradients. No texture. Pure chromatic field. Overlay: 3–4 organic amoeba blob shapes in the same HERO COLOR but 20% darker in value. Smooth edges, irregular silhouettes, scattered asymmetrically. Some bleeding off-frame. Hand-painted feel, clean execution. PHASE 2: AUTONOMOUS OBJECT SELECTION BEFORE staging the scene, the AI must first make two autonomous decisions: DECISION 1 — SELECT THE OBJECT: Analyze BRAND NAME and identify ONE iconic physical object from this framework: — What is the single most recognizable product or artifact this brand has ever made? — What object do fans of this brand collect, use daily, or photograph? — What prop has defined this brands visual identity across decades? Do NOT choose animals. Do NOT choose logos. Choose a real, large, tangible object that can physically occupy space next to a person. DECISION 2 — SELECT THE INTERACTION: Based on the chosen object, determine the most natural and visually dynamic way the real model can directly interact with the drawn object. Interaction must be: ✓ Physical and direct — hands touching, feet on, body leaning, arms around ✓ Immediately readable — the relationship between person and object is understood in under 2 seconds ✓ Scaled correctly — the object must be large enough to interact with at human scale ✓ Active, not passive — the model is DOING something with the object, not just standing next to it INTERACTION TYPE EXAMPLES (AI selects the most brand-appropriate): · HOLDING: models real hands grip the illustrated object — cup, camera, trophy, bottle, bag · WEARING/USING: models real body wears or uses the object — sitting on a chair, wearing an illustrated hat, holding an illustrated product to their face · STANDING ON: models real feet are planted on top of the illustrated object — skateboard, surfboard, podium, giant sneaker · RIDING/LEANING: models real body leans against or drapes over the illustrated object — car hood, shopping cart, giant product silhouette · EMERGING FROM: model appears to step out of or through the illustrated object — bursting through a giant sneaker box, rising from an illustrated cup PHASE 3: STAGING THE SCENE Once object and interaction are selected, stage the full scene: MODEL: Single model age 18–26, clean cutout, zero fringing. Pose is determined by the chosen interaction — the body position must make the interaction feel natural and physically believable. Wardrobe: BRAND NAMEs most iconic apparel in HERO COLOR monochromatic palette. ILLUSTRATED OBJECT: Pure white (#FFFFFF) flat 2D illustration. Brush-pen marker line quality, 3–5px weight. Slightly imperfect organic edges — hand-drawn feel, not vector-perfect. NO shading. NO gradients. Flat white fill only. SCALE RULE — CRITICAL: The illustrated object must be LARGE. Minimum size: 40% of canvas height. The object should feel monumental — oversized relative to real-world scale is acceptable and encouraged. A coffee cup can be waist-height. A sneaker can be as tall as the model. Large scale = better readability = stronger visual impact. DEPTH LAYERING — CRITICAL:The object must exist on multiple z-layers: — Parts of the object sit BEHIND the model — Parts of the object come IN FRONT of the model — The models real hands/feet make contact at the intersection point This layering is what makes the scene feel integrated rather than collaged. BRAND STAMP: One small BRAND NAME logo mark appears on the objects surface — naturally embedded as if printed, engraved, or stitched. Rendered in HERO COLOR darker variant. Subtle, not dominant. PHASE 4: SUPPORTING ILLUSTRATION SYSTEM All supporting elements: white, flat, brush-pen line style. Same visual language as the hero object. LOGO MARKS: BRAND NAME primary icon in white: — Large (upper-left corner, ~15% canvas width) — Medium (opposite corner, ~10% canvas width) IMPACT MARKERS: 2–3 manga-style exclamation dash clusters near the point of interaction between model and object — where hands grip, where feet land, where bodies touch. This emphasizes the physical connection. MOTION LINES: 2–4 curved speed lines radiating from the object or the models most active body part. Taper at ends. Cross behind and in front of the model for depth. GROUND EFFECT: At the base of the scene: white illustrated ground interaction — sparkle stars, short speed dashes, or object-specific effect (splash if cup, dust clouds if sneaker landing, wheel tracks if skateboard). AMBIENT SQUIGGLES: 1–2 loose organic white lines floating near the models torso — visual rhythm connecting the photographic and illustrated layers. PHASE 5: LIGHTING Studio strobe, high-key, even and clean. 5500K neutral. No dramatic shadows on model. Soft contact shadow at models feet (opacity 15%). The photography reads as natural and real against the graphic illustrated environment. TECH SPECS Aesthetic: mixed media — real photograph integrated with hand-drawn 2D illustration. Color count: 3 maximum — HERO COLOR light, HERO COLOR dark blobs, white illustration. Photography skin tones and fabric colors are the only additional color exception. Illustration style: Y2K comic energy, Japanese streetwear magazine, brush marker. Composition: asymmetric and dynamic. The interaction point between model and object is the visual center of gravity — everything else orbits around it. No text. No wordmarks. Logo icon only. Mood: the model is not posing WITH the object — the model is IN THE MIDDLE of using it. Caught mid-action. Alive.

durs.ai